Organizational Plain Language Priorities

Anukriti Kumar, Kate Glazko, Yueran Sun, Mark Harniss, Lucy Lu Wang and Jennifer Mankoff: “Beyond Readability Metrics: Plain Language Priorities in Disability Advocacy Organizations” FAccT 2026

NOTE: We provide the original abstract below. A plain language summary is here first.

Plain language is important for people who have trouble understanding complex writing. For example, people with disabilities may use plain language. With plain language, people can still get important information, such as about health, or policy. Because of this, many groups that support disabled people share information in plain language.

This is hard work, and we want to make it easier. But first, we need to find out what these groups do. We wanted to know how experts make plain language.

  • We talked to experts in three groups that support disabled people.
  • We collected example plain language that people made.
  • We also tried using AI to make plain language, and asked experts what they thought.
  • Experts often use scores, such as reading difficulty, to check plain language. We studied how all texts did on many different scores.

To our surprise, no score was high on every plain language example experts shared with us. AI was also not good at plain language, but it could help an expert get started. We think people need better tools for checking plain language, and better ways to support experts and communities in meeting their own needs.

Original abstract:

Plain language materials enable people with intellectual and developmental disabilities (IDD) to access critical information about policy, healthcare, and civic participation. Disability advocacy organizations routinely produce these materials, yet we know little about how practitioners approach this work, what standards guide their judgments, or whether current evaluation metrics align with their priorities. Through focus groups and interviews with 11 practitioners across three U.S. disability advocacy organizations, individual walkthroughs where practitioners evaluated AI-simplified documents, and systematic analysis of 33 pairs of original and simplified documents from four organizations using 28 readability metrics, we document plain language production as specialized expertise requiring policy knowledge, community accountability, and multi-stage validation processes. Practitioners who use AI tools report treating outputs as provisional starting points requiring complete human verification rather than autonomous producers of publication-ready content. Organization-produced documents averaged a Flesch-Kincaid Grade Level of 10.2, exceeding all published guideline targets ranging from 3rd to 8th grade, yet practitioners described these materials as successfully meeting community needs. This suggests that published text simplification guidelines may not capture dimensions practitioners and communities consider essential for high-stakes accessibility work. Based on our findings, we propose design principles for text simplification tools that center verification and transparency rather than automation, and call for evaluation frameworks that complement automated metrics with practitioner expertise and community accountability mechanisms.

Embroidering Tactile Graphics

Beyond Beautiful: Embroidering Legible and Expressive Tactile Graphics:
Margaret Ellen Seehorn, Claris Winston, Bo Liu, Gene S-H Kim, Emily White, Nupur Gorkar, Kate S Glazko, Aashaka Desai, Jerry Cao, Megan Hofmann, Jennifer Mankoff. ASSETS 2025

Tactile graphics present visual information to blind and visually-impaired individuals in an accessible way, through touch. Current methods for producing tactile graphics, such as embossing or swell-paper printing, have limitations such as durability – and the tools required to produce them are limited in expressiveness. In this project, we explore embroidery as a medium for producing tactile graphics. Embroidery, traditionally known for its variety and visual beauty, offers not just improved durability and ease of production – but the ability to convey information through a broad range of stitch types. Following an exploration of the design space of embroidered tactile graphics, we identify key perceptual properties that impact how embroidered textures are differentiated. Based on these differences, we introduce an optimization algorithm for assigning textures to regions of tactile graphics in a way that makes them diverse and legible. We implement an end-to-end pipeline for producing embroidered tactile graphics and evaluate the comprehensibility and legibility of our design with 6 blind participants. Our findings showed that embroidered tactile graphics present information accurately and comprehensively, and that measurable properties, such as the use of spacing and distinctiveness, were an important factor of expressive and legible design.

Photograph of two embroidered graphics. On the left is a map, with filled areas for sidewalks and buildings, with different textures indicating which is which. Braille is visible along the top. On the right is a diagram of layers of Saturn, shaped like a pie slice with different textures for the central are, middle, and outer area of the slice, each labeled.

Autoethnographic Insights from Neurodivergent GAI “Power Users”

Kate Glazko, JunHyeok Cha, Aaleyah Lewis, Ben Kosa, Brianna Wimer, Andrew Zheng, Yiwei Zheng, and Jennifer Mankoff. 2025. Autoethnographic Insights from Neurodivergent GAI “Power Users”. In CHI Conference on Human Factors in Computing Systems (CHI ’25), April 26-May 1, 2025, Yokohama, Japan. ACM, New York, NY, USA, 20 pages. https://doi.org/10.1145/ 3706598.3713670

Generative AI has become ubiquitous in both daily and professional life, with emerging research demonstrating its potential as a tool for accessibility. Neurodivergent people, often left out by existing accessibility technologies, develop their own ways of navigating normative expectations. GAI offers new opportunities for access, but it is important to understand how neurodivergent “power users”—successful early adopters—engage with it and the challenges they face. Further, we must understand how marginalization and intersectional identities influence their interactions with GAI. Our autoethnography, enhanced by privacy-preserving GAI-based diaries and interviews, reveals the intricacies of using GAI to navigate normative environments and expectations. Our findings demonstrate how GAI can both support and complicate tasks like code-switching, emotional regulation, and accessing information. We show that GAI can help neurodivergent users to reclaim their agency in systems that diminish their autonomy and self-determination. However, challenges such as balancing authentic self-expression with societal conformity, alongside other risks, create barriers to realizing GAI’s full potential for accessibility.

Shaping Lace

Glazko, K., Portnova-Fahreeva, A., Mankoff-Dey, A., Psarra, A., & Mankoff, J. (2024, July). Shaping Lace: Machine embroidered metamaterials. In Proceedings of the 9th ACM Symposium on Computational Fabrication (pp. 1-12).

The ability to easily create embroidered lace textile objects that can be manipulated in structured ways, i.e., metamaterials, could enable a variety of applications from interactive tactile graphics to physical therapy devices. However, while machine embroidery has been used to create sensors and digitally enhanced fabrics, its use for creating metamaterials is an understudied area. This article reviews recent advances in metamaterial textiles and conducts a design space exploration of metamaterial freestanding lace embroidery. We demonstrate that freestanding lace embroidery can be used to create out-of-plane kirigami and auxetic effects. We provide examples of applications of these effects to create a variety of prototypes and demonstrations.

Identifying and improving disability bias in GPT-based resume screening

Glazko, K., Mohammed, Y., Kosa, B., Potluri, V., & Mankoff, J. (2024, June). Identifying and improving disability bias in GPT-based resume screening. In Proceedings of the 2024 ACM Conference on Fairness, Accountability, and Transparency (pp. 687-700).

As Generative AI rises in adoption, its use has expanded to include domains such as hiring and recruiting. However, without examining the potential of bias, this may negatively impact marginalized populations, including people with disabilities. To address this important concern, we present a resume audit study, in which we ask ChatGPT (specifically, GPT-4) to rank a resume against the same resume enhanced with an additional leadership award, scholarship, panel presentation, and membership that are disability-related. We find that GPT-4 exhibits prejudice towards these enhanced CVs. Further, we show that this prejudice can be quantifiably reduced by training a custom GPTs on principles of DEI and disability justice. Our study also includes a unique qualitative analysis of the types of direct and indirect ableism GPT-4 uses to justify its biased decisions and suggest directions for additional bias mitigation work. Additionally, since these justifications are presumably drawn from training data containing real-world biased statements made by humans, our analysis suggests additional avenues for understanding and addressing human bias.

Generative Artificial Intelligence’s Utility for Accessibility

With the recent rapid rise in Generative Artificial Intelligence (GAI) tools, it is imperative that we understand their impact on people with disabilities, both positive and negative. However, although we know that AI in general poses both risks and opportunities for people with disabilities, little is known specifically about GAI in particular.

To address this, we conducted a three-month autoethnography of our use of GAI to meet personal and professional needs as a team of researchers with and without disabilities. Our findings demonstrate a wide variety of potential accessibility-related uses for GAI while also highlighting concerns around verifiability, training data, ableism, and false promises.

Glazko, K. S., Yamagami, M., Desai, A., Mack, K. A., Potluri, V., Xu, X., & Mankoff, J. An Autoethnographic Case Study of Generative Artificial Intelligence’s Utility for Accessibility. ASSETS 2023. https://dl.acm.org/doi/abs/10.1145/3597638.3614548

News: Can AI help boost accessibility? These researchers tested it for themselves

Presentation (starts at about 20mins)