Jodi Forlizzi

Jodi Forlizzi is a Professor of Human-Computer Interaction in the School of Computer Science at Carnegie Mellon University and a co-founder of Pratter.us, a healthcare startup. Her research ranges from understanding the limits of human attention to understanding how products and services evoke social behavior. She designs and researches systems ranging from peripheral displays to social and assistive robots. Her current research interests include designing educational games that are engaging and effective, designing services that adapt to people’s needs, and designing for healthcare. Jodi is a member of the ACM CHI Academy and has been honored by the Walter Reed Army Medical Center for excellence in HRI design research. Jodi has consulted with Disney and General Motors to create innovative product-service systems.

http://jodiforlizzi.com/

Burak Kara

Professor Kara’s research develops new computational techniques and software to support product design and user interaction with design tools. His research interests include CAD/CAE, product design and styling, geometric modeling, shape analysis, design for additive manufacturing, user interfaces for design, pen computing and artificial intelligence. While founded in mechanical engineering, his research draws upon several related disciplines including computer graphics, machine learning and human-computer interaction.

One of Professor Kara’s recent research projects involves developing a sketch-based 3D geometric modeling tool. This work aims to help designers construct, modify, and fluidly interact with 3D geometry through a 2D sketch-based interface. The techniques enable a rapid creation and manipulation of 3D shapes, and are particularly effective for concept development and styling design. Other ongoing projects include shape abstraction, study of aesthetic product forms, design for additive manufacturing, free-form surface feature modeling, data-driven shape design and engineering design and analysis from image-based representations.

Example: Semantic Shape Editing

 

http://vdel.me.cmu.edu

Stelian Coros

I am an Assistant Professor in the Robotics Institute at Carnegie Mellon University. I received my PhD in Computer Science from theUniversity of British Columbia. My doctoral dissertation was awarded the Alain Fournier Ph.D. Dissertation Annual Award. Prior to joining CMU’s faculty, I was a Research Scientist working in the Disney Research Zurich lab. I am interested in a variety of research topics that include control strategies for virtual actors and robots, motion planning algorithms, physics-based modeling and simulation, computational design and digital fabrication. For my work in these areas, I was the recipient of an Intel Early Career Faculty Award. TedXZurich and Robotics Institute Seminar talks I gave are available online.

I am looking for motivated students and postdocs with strong mathematical backgrounds and a passion for computer graphics and/or robotics.

http://www.cs.cmu.edu/~scoros/

Jeff Bigham

jbighamMy research spans HCI, accessibility, crowdsourcing, human computation, artificial intelligence, social computing, computer vision, machine learning, and language technologies.

Currently, I am focused on four broad projects:

  • Transitioning crowd-powered systems to automation. I’m working on integrating speech and language technology into Chorus; automatic speech recognition into Scribe; and, automatic computer vision into VizWiz and Zensors.
  • Creating a more accessible Web with WebAnywhere, and by crowdsourcing accessibility improvements to existing web content.
  • Working to understand dyslexia using human-computer interaction measures, creating tools that help people with dyslexia read and write better, and eventually building tools to diagnose dyslexia earlier and easier.
  • Creating a brighter future for crowd workers through education and training. I’m working to design tasks that leverage the expertise that crowd workers already have, and tasks that allow workers to build useful skills while they work.

http://www.cs.cmu.edu/~jbigham/

Bob Kraut

bob-demin-4-crop_0Robert E. Kraut
Herbert A. Simon Professor of Human-Computer Interaction
Human-Computer Interaction Institute, School of Computer Science
Tepper School of Business
Center for the Future of Work, Heinz College
Carnegie Mellon University
Ph.D., Social Psychology, Yale University, 1973

Dr. Kraut has broad interests in the design and social impact of computing and has conducted empirical research on online communities, the social impact of the internet on personal relationships and psychological well-being, the design of information technology for small-group intellectual work, the communication needs of collaborating scientists, the impact of business computer technologies on organizational networks employment quality and home-based employment. He is a fellow of both the Association for Psychological Science and the Association of Computing Machinery.

His recent research has focused on the analysis and design of online communities, such as health-support communities, Facebook groups, guilds in multi-player games, and Wikipedia project. This research consists of both empirical analyses of how they operate, such as how they socialize newcomers and they coordinate their work, and interventions to improve their operation. He is the coauthor of Building Successful Online Communities: Evidence-Based Social Design, a handbook published by MIT Press.

He wrote a biographical essay, Re-engineering social encounters, in 2003 for the American Psychological Association. In 1980, his research on the evolution of the human facial expressions won a Proxmire Golden Fleece award. His biographical essay, Why bowlers smile, and Ed Diener’s essay, Why Robert Kraut smiles, describe the legacy of that award. CMU’s School of Computer Science alumni magazine recently published an article describing his role in the formation of the Human-Computer Interaction Institute.

http://kraut.hciresearch.org/

Jon Pearlman

Jon Pearlman, PhD is HERL’s Associate Director of Engineering and assistant professor in the Department of Rehabilitation Science & Technology at the University of Pittsburgh.  Dr. Pearlman earned his BS and MS in mechanical engineering at the UC Berkeley and Cornell University, respectively.  Dr. Pearlman completed his PhD work Rehabilitation Science and Technology at the University of Pittsburgh in 2007, with an emphasis on assistive technology design and transfer to developing countries.  Dr. Pearlman’s research interests are in the areas of participatory action design, assistive technology transfer methods, and new product development.

http://www.herl.pitt.edu/person/jon-pearlman

 

Mary Goldberg

Mary Goldberg, PhD serves as the Education & Outreach Project Director at the Human Engineering Research Laboratories and is also an Assistant Professor in the Department of Rehabilitation Science and Technology at the University of Pittsburgh.  She has a background in education with a concentration in rehabilitation science; psychology; and Spanish.  She has served as Co-PI on several training programs in the field of assistive technology for undergraduates, veterans, and graduate students, with a particular emphasis on students with disabilities. Dr. Goldberg received her PhD in Administrative and Policy Studies of Education with a focus on online learning in assistive technology and her additional research interests include program evaluation, STEM education, and international capacity building in assistive technology.

 

http://www.herl.pitt.edu/person/mary-goldberg

Alex Q. Chen

Alex Q. Chen: I am a Post-Doctoral Fellow at the Human-Computer Interaction Institute at Carnegie Mellon University. My research interests include User-Centred Design, Human Factors and Human Behaviour on the Web, and Web Accessibility. The focus of my research aims to improve the user experience and the accessibility of digital information for elderly and physically challenged users.

Xiang ‘Anthony’ Chen

Xiang ‘Anthony’ Chen is faculty at UCLA. Previously, he was an Adobe Research Fellow in Human-Computer Interaction, doing his PhD in the School of Computer Science in in Carnegie Mellon University, working with Scott Hudson.

His research takes a hybrid of technical and design approach to:
• Harness new fabrication technologies to enable end-user creativity in making physical objects of their design;
• Enable an eco-system of smart devices to collectively create new interactive experiences for the users

Aarudra Moudgalya

Headshot of Aarudra MoudgalyaAarudra Moudgalya is a Graduate Mechanical Engineer from CMU who’s interested in designing and manufacturing for assistive technology. His creativity is focused towards making affordable prosthetics and exoskeletons using rapid prototyping techniques. Aarudra is currently working on designing modular upper limb prostheses at the Human Computer Interaction Institute. He enjoys DIY projects, making music and doodling.