Automatic knitting machines are robust, digital fabrication devices that enable rapid and reliable production of attractive, functional objects by combining stitches to produce unique physical properties. However, no existing design tools support optimization for desirable physical and aesthetic knitted properties. We present KnitGIST (Generative Instantiation Synthesis Toolkit for knitting), a program synthesis pipeline and library for generating hand- and machine-knitting patterns by intuitively mapping objectives to tactics for texture design. KnitGIST generates a machine-knittable program in a domain-specific programming language.
We present a machine learning approach that uses data from smartphones and ftness trackers of 138 college students to identify students that experienced depressive symptoms at the end of the semester and students whose depressive symptoms worsened over the semester. Our novel approach is a feature extraction technique that allows us to select meaningful features indicative of depressive symptoms from longitudinal data. It allows us to detect the presence of post-semester depressive symptoms with an accuracy of 85.7% and change in symptom severity with an accuracy of 85.4%. It also predicts these outcomes with an accuracy of >80%, 11-15 weeks before the end of the semester, allowing ample time for preemptive interventions. Our work has signifcant implications for the detection of health outcomes using longitudinal behavioral data and limited ground truth. By detecting change and predicting symptoms several weeks before their onset, our work also has implications for preventing depression.
This study examines 154,305 Google reviews from across the United States for all medical specialties. Many patients use online physician reviews but we need to understand effects of gender on review content. Reviewer gender was inferred from names.
Reviews were coded for overall patient experience (negative or positive) by collapsing a 5-star scale and for general categories (process, positive/negative soft skills). We estimated binary regression models to examine relationships between physician rating, patient experience themes, physician gender, and reviewer gender.
We found considerable bias against female physicians: Reviews of female physicians were considerably more negative than those of male physicians (OR 1.99; P<.001). Critiques of female physicians more often focused on soft skills such as amicability, disrespect and candor. Negative reviews typically have words such as “rude, arrogant, and condescending”
Reviews written by female patients were also more likely to mention disrespect (OR 1.27, P<.001), but female patients were less likely to report disrespect from female doctors than expected.
Finally, patient experiences with the bureaucratic process also impacted reviews. This includes issues like cost of care. Overall, lower patient satisfaction is correlated with high physician dominance (e.g., poor information sharing or using medical jargon)
Limitations of our work include the lack of definitive (or non-binary) information about gender; and the fact that we do not know about the actual outcomes of treatment for reviewers.
Even so, it seems critical that readers attend to the who the reviewers are when reading online reviews. Review sites may also want to provide information about gender differences, control for gender when presenting composite ratings for physicians, and helping users write less biased reviews. Reviewers should be aware of their own gender biases and assess reviews for this (http://slowe.github.io/genderbias/).
It was my honor this year to participate in an auto-ethnographic effort to explore accessibility research from a combination of personal and theoretical perspectives. In the process, and thanks to my amazing co-authors, I learned so much about myself, disability studies, ableism and accessibility.
Abstract: Accessibility research and disability studies are intertwined fields focused on, respectively, building a world more inclusive of people with disability and understanding and elevating the lived experiences of disabled people. Accessibility research tends to focus on creating technology related to impairment, while disability studies focuses on understanding disability and advocating against ableist systems. Our paper presents a reflexive analysis of the experiences of three accessibility researchers and one disability studies scholar. We focus on moments when our disability was misunderstood and causes such as expecting clearly defined impairments. We derive three themes: ableism in research, oversimplification of disability, and human relationships around disability. From these themes, we suggest paths toward more strongly integrating disability studies perspectives and disabled people into accessibility research.
Feelings of loneliness are associated with poor physical and mental health. Detection of loneliness through passive sensing on personal devices can lead to the development of interventions aimed at decreasing rates of loneliness.
Objective: The aim of this study was to explore the potential of using passive sensing to infer levels of loneliness and to identify the corresponding behavioral patterns.
Methods: Data were collected from smartphones and Fitbits (Flex 2) of 160 college students over a semester. The participants completed the University of California, Los Angeles (UCLA) loneliness questionnaire at the beginning and end of the semester. For a classification purpose, the scores were categorized into high (questionnaire score>40) and low (≤40) levels of loneliness. Daily features were extracted from both devices to capture activity and mobility, communication and phone usage, and sleep behaviors. The features were then averaged to generate semester-level features. We used 3 analytic methods: (1) statistical analysis to provide an overview of loneliness in college students, (2) data mining using the Apriori algorithm to extract behavior patterns associated with loneliness, and (3) machine learning classification to infer the level of loneliness and the change in levels of loneliness using an ensemble of gradient boosting and logistic regression algorithms with feature selection in a leave-one-student-out cross-validation manner.
Results: The average loneliness score from the presurveys and postsurveys was above 43 (presurvey SD 9.4 and postsurvey SD 10.4), and the majority of participants fell into the high loneliness category (scores above 40) with 63.8% (102/160) in the presurvey and 58.8% (94/160) in the postsurvey. Scores greater than 1 standard deviation above the mean were observed in 12.5% (20/160) of the participants in both pre- and postsurvey scores. The majority of scores, however, fell between 1 standard deviation below and above the mean (pre=66.9% [107/160] and post=73.1% [117/160]).
Our machine learning pipeline achieved an accuracy of 80.2% in detecting the binary level of loneliness and an 88.4% accuracy in detecting change in the loneliness level. The mining of associations between classifier-selected behavioral features and loneliness indicated that compared with students with low loneliness, students with high levels of loneliness were spending less time outside of campus during evening hours on weekends and spending less time in places for social events in the evening on weekdays (support=17% and confidence=92%). The analysis also indicated that more activity and less sedentary behavior, especially in the evening, was associated with a decrease in levels of loneliness from the beginning of the semester to the end of it (support=31% and confidence=92%).
Conclusions: Passive sensing has the potential for detecting loneliness in college students and identifying the associated behavioral patterns. These findings highlight intervention opportunities through mobile technology to reduce the impact of loneliness on individuals’ health and well-being.
Improving mobile keyboard typing speed increases in value as more tasks move to a mobile setting. Autocorrect is a powerful way to reduce the time it takes to manually fix typing errors, which results in typing speed increase. However, recent user studies of autocorrect uncovered an unexplored side-effect: participants’ aversion to typing errors despite autocorrect. We present the first computational model of typing on keyboards with autocorrect, which enables precise study of expert typists’ aversion to typing errors on such keyboards. Unlike empirical typing studies that last days, our model evaluates the effects of typists’ aversion to typing errors for any autocorrect accuracy in seconds. We show that typists’ aversion to typing errors adds a self-imposed limit on upper bound typing speeds, which decreases the value of highly accurate autocorrect. Our findings motivate future designs of keyboards with autocorrect that reduce typists’ aversion to typing errors to increase typing speeds.
The Limits of Expert Text Entry Speed on Mobile Keyboards with Autocorrect Nikola Banovic, Ticha Sethapakdi, Yasasvi Hari, Anind K. Dey, Jennifer Mankoff. Mobile HCI 2019.
An example mobile device with a soft keyboard: A) text entry area, which in our study contained study progress, the current phrase to transcribe, and an area for transcribed characters, B) automatically suggested words, and C) a miniQWERTY soft keyboard with autocorrect.
The rate of depression in college students is rising, which is known to increase suicide risk, lower academic performance and double the likelihood of dropping out. Researchers have used passive mobile sensing technology to assess mental health. Existing work on finding relationships between mobile sensing and depression, as well as identifying depression via sensing features, mainly utilize single data channels or simply concatenate multiple channels. There is an opportunity to identify better features by reasoning about co-occurrence across multiple sensing channels. We present a new method to extract contextually filtered features on passively collected, time-series data from mobile devices via rule mining algorithms. We first employ association rule mining algorithms on two different user groups (e.g., depression vs. non-depression). We then introduce a new metric to select a subset of rules that identifies distinguishing behavior patterns between the two groups. Finally, we consider co-occurrence across the features that comprise the rules in a feature extraction stage to obtain contextually filtered features with which to train classifiers. Our results reveal that the best model with these features significantly outperforms a standard model that uses unimodal features by an average of 9.7% across a variety of metrics. We further verified the generalizability of our approach on a second dataset, and achieved very similar results.
Knitting creates complex, soft objects with unique and controllable texture properties that can be used to create interactive objects. However, little work addresses the challenges of using knitted textures. We present KnitPick: a pipeline for interpreting pre-existing hand-knitting texture patterns into a directed-graph representation of knittable structures (KnitGraphs) which can be output to machine and hand-knitting instructions. Using KnitPick, we contribute a measured and photographed data set of 300 knitted textures. Based on findings from this data set, we contribute two algorithms for manipulating KnitGraphs. KnitCarving shapes a graph while respecting a texture, and KnitPatching combines graphs with disparate textures while maintaining a consistent shape. Using these algorithms and textures in our data set we are able to create three Knitting based interactions: roll, tug, and slide. KnitPick is the first system to bridge the gap between hand- and machine-knitting when creating complex knitted textures.
A deeper understanding of how discrimination impacts psychological health and well-being of students would allow us to better protect individuals at risk and support those who encounter discrimination. While the link between discrimination and diminished psychological and physical well-being is well established, existing research largely focuses on chronic discrimination and long-term outcomes. A better understanding of the short-term behavioral correlates of discrimination events could help us to concretely quantify the experience, which in turn could support policy and intervention design. In this paper we specifically examine, for the first time, what behaviors change and in what ways in relation to discrimination. We use actively-reported and passively-measured markers of health and well-being in a sample of 209 first-year college students over the course of two academic quarters. We examine changes in indicators of psychological state in relation to reports of unfair treatment in terms of five categories of behaviors: physical activity, phone usage, social interaction, mobility, and sleep. We find that students who encounter unfair treatment become more physically active, interact more with their phone in the morning, make more calls in the evening, and spend less time in bed on the day of the event. Some of these patterns continue the next day.
Maker culture in health care is on the rise with the rapid adoption of consumer-grade fabrication technologies. However, little is known about the activity and resources involved in prototyping medical devices to improve patient care. In this paper, we characterize medical making based on a qualitative study of medical stakeholder engagement in physical prototyping (making) experiences. We examine perspectives from diverse stakeholders including clinicians, engineers, administrators, and medical researchers. Through 18 semi-structured interviews with medical-makers in US and Canada, we analyze making activity in medical settings. We find that medical-makers share strategies to address risks, define labor roles, and acquire resources by adapting traditional structures or creating new infrastructures. Our findings outline how medical-makers mitigate risks for patient safety, collaborate with local and global stakeholder networks, and overcome constraints of co-location and material practices. We recommend a clinician-aided software system, partially-open repositories, and a collaborative skill-share social network to extend their strategies in support of medical making.