Automatically tracking green actions

We believe that self-reporting is a limiting factor in the original vision of StepGreen.org, and this component of our research has begun to explore alternatives. For example, we showed that financial data can be used to extract footprint information [1], and in collaboration with researchers at Intel and University of Washington, we used a mobile device to track and visualize green transportation behavior in the Ubigreen project [2].

More details on Ubigreen and a video are available at http://dub.washington.edu/projects/ubigreen and published at CHI 2009 [1]. We are currently in the process of implementing an updated version of Ubigreen which can connect to the Stepgreen.org website and can track more than just transportation behaviors.

[1] J. Schwartz, J. Mankoff, H. Scott Matthews. Reflections of everyday activity in spending data. In Proceedings of CHI 2009.  (Note). (pdf)

[2] J. Froehlich, T. Dillahunt, P. Klasnja, J. Mankoff, S. Consolvo, B. Harrison, J. A. Landay, UbiGreen: Investigating a Mobile Tool for Tracking and Supporting Green Transportation Habits. In Proceedings of CHI 2009. (Full paper) (pdf)

Competing Online Viewpoints and Models of Chronic Illness

People with chronic health problems use online resources to understand and manage their condition, but many such resources can present competing and confusing viewpoints. We surveyed and interviewed with people experiencing prolonged symptoms after a Lyme disease diagnosis. We explore how competing viewpoints in online content affect participants’ understanding of their disease. Our results illustrate how chronically ill people search for information and support, and work to help others over time. Participant identity and beliefs about their illness evolved, and this led many to take on new roles, creating content and advising others who were sick. What we learned about online content creation suggests a need for designs that support this journey and engage with complex issues surrounding online health resources.

Jennifer Mankoff, Kit KuksenokSara B. KieslerJennifer A. RodeKelly Waldman:
Competing online viewpoints and models of chronic illness.CHI 2011: 589-598

Disability Studies and Accessible Technology Creation

Jennifer Mankoff, Gillian R. HayesDevva Kasnitz:
Disability studies as a source of critical inquiry for the field of assistive technology. ASSETS 2010: 3-10

Disability studies and assistive technology are two related fields that have long shared common goals–understanding the experience of disability and identifying and addressing relevant issues. Despite these common goals, there are some important differences in what professionals in these fields consider problems, perhaps related to the lack of connection between the fields. To help bridge this gap, we review some of the key literature in disability studies. We present case studies of two research projects in assistive technology and discuss how the field of disability studies influenced that work, led us to identify new or different problems relevant to the field of assistive technology, and helped us to think in new ways about the research process and its impact on the experiences of individuals who live with disability. We also discuss how the field of disability studies has influenced our teaching and highlight some of the key publications and publication venues from which our community may want to draw more deeply in the future.

Exiting the cleanroom: On ecological validity and ubiquitous computing

Carter, Scott, Jennifer Mankoff, Scott R. Klemmer, and Tara Matthews. “Exiting the cleanroom: On ecological validity and ubiquitous computing.” Human–Computer Interaction 23, no. 1 (2008): 47-99.

Over the past decade and a half, corporations and academies have invested considerable time and money in the realization of ubiquitous computing. Yet design approaches that yield ecologically valid understandings of ubiquitous computing systems, which can help designers make design decisions based on how systems perform in the context of actual experience, remain rare. The central question underlying this article is, What barriers stand in the way of real-world, ecologically valid design for ubicomp?

Using a literature survey and interviews with 28 developers, we illustrate how issues of sensing and scale cause ubicomp systems to resist iteration, prototype creation, and ecologically valid evaluation. In particular, we found that developers have difficulty creating prototypes that are both robust enough for realistic use and able to handle ambiguity and error and that they struggle to gather useful data from evaluations because critical events occur infrequently, because the level of use necessary to evaluate the system is difficult to maintain, or because the evaluation itself interferes with use of the system. We outline pitfalls for developers to avoid as well as practical solutions, and we draw on our results to outline research challenges for the future. Crucially, we do not argue for particular processes, sets of metrics, or intended outcomes, but rather we focus on prototyping tools and evaluation methods that support realistic use in realistic settings that can be selected according to the needs and goals of a particular developer or researcher.