Kathryn Lum

Kathryn Lum is a third year undergraduate majoring in Computer Science at the University of Washington – Seattle. She is interested in the intersection of technology and social good. Under Kelly Mack and Megan Hofmann, Kathryn is working on the tactile maps project, researching the use of tactile maps in navigation for people with visual impairments.

Tim Li

Tim is a second-year undergraduate majoring in Statistics. His passion lies in data science and human-computer interaction. He is currently working on the UWEXP project to develop technologies that collect and improve student’s experience.

Jessica Birchfield

Jessica Birchfield is a junior majoring in Computer Science with a Chinese minor.  She is passionate about using technology to address human needs and enhance people’s lives.  Her interests include fabrication, computer animation, and computer graphics.  She is currently working on the Tactile Maps project in the lab.

Jerry Cao

Jerry is a 2nd year undergraduate in the Paul G. Allen School of Computer Science and Engineering at the University of Washington and hopes to eventually go on to complete a PhD. He is an Undergraduate Research Leader with the Undergraduate Research Program at UW and a Mary Gates Scholar.  

His research focuses on utilizing fabrication and computer science to make healthcare technologies more affordable and accessible to the general populous. His current projects include generating optimized 3D-printable tactile maps and designing a cheap, unobtrusive continuous blood pressure monitor.

Jacque Li

Jacque is a senior studying Computer Science and minor in Mathematics, and also works as a Student Ambassador in the Paul G. Allen School of Computer Science and Engineering, promoting computing and technical education to under-resourced and under-represented K-12 students. With a broad curiosity of how technology and computing influences interpersonal interactions, she is currently working on the UWEXP study to help develop the mobile technology used to collect student data, encompassing her diverse interests in mobile and accessible technologies, education, and personal health and wellness.

Han Zhang

I got my PhD in mathematics at Northwest University (China) in 2018, because of my personal experience, I shifted my research focus towards human-computer interaction after my graduation.

My current research interests lie at the intersection of human-computer interaction and psychology (e.g. mental health, human well-being) and the study of these topics using data analytics and machine learning methods. Currently, I am working on a research project which analyzes the cannabis use of people with post-traumatic stress disorder (PTSD), and design tools to automatically generating messages via wearable smartwatches based on the predictions from passive data. 

Daniel Revier

Daniel is a first-year PhD student in the Paul G. Allen School of Computer Science and Engineering. He is advised by Drs. Jennifer Mankoff (Computer Science) and Jeffrey Lipton (Mechanical Engineering). He graduated from Texas A&M University with a BS in Electrical Engineering (2012) and an MS in Electrical Engineering from Georgia Tech (2016) and afterwards worked at Texas Instruments Kilby Research Labs (2016-2019).

Daniel’s research interests lie at the intersection of inverse design, additive manufacturing, and accessibility of fabrication. His prior work focused on industrial scale additive manufacturing applications; however, he has since turned his focus toward software solutions to enable the design of intricate digital models with minimal effort.

Taylor Gotfrid

Taylor is a first-year PhD student in the Paul G Allen School of Computer Science and Engineering. She is advised by Professor Jennifer Mankoff. In 2017, she graduated from the University of California, Santa Cruz with bachelor’s degrees in Computer Engineering and Cognitive Science. She then earned her Masters in Human Computer Interaction from Rochester Institute of Technology in 2019.

Her research interests focus on trying to make fabrication more accessible for people with disabilities. Her prior research explored how to make the e-textile circuit development process more accessible for adults with intellectual disabilities. Her recent projects focus on understanding the kinds of difficulties that people with disabilities face while knitting, and developing technologies to help users overcome some of these difficulties.

Vivian G Motti

Vivian Genaro Motti, Assistant Professor, Information Sciences and Technology. Photo by: Ron Aira/Creative Services/George Mason University

I am an Assistant Professor on Human Computer Interaction at George Mason University where I lead the Human-Centric Design Lab. In the Fall 2019, I am a visiting scholar at the University of Washington’s Paul G. Allen School of Computer Science and Engineering. My research interests involve the design and evaluation of smartwatch applications to assist young adults with neurodiverse conditions. More specifically, I focus on how wearable applications can assist neurodiverse individuals with self-regulation, executive functions and activities of daily living. 

I am also interested on usable privacy for smart home devices, wearables, accessibility and mHealth.

For additional information, please visit my website: www.vivianmotti.org

Kelly Mack

Kelly is a Phd Student in the Paul G. Allen School of Computer Science and Engineering at the University of Washington. She is advised by Prof. Jennifer Mankoff. She completed her bachelors in Computer Science at the University of Illinois at Urbana-Champaign in 2019, where she was advised by Prof. Aditya Parameswaran and Prof. Karrie Karahalios. She is an NSF Fellow and an ARCS Scholar.

Her research focuses on applying computer science and fabrication techniques to create or improve technologies that serve people with disabilities. Her recent projects focus on deaf and hard of hearing people and people with visual impairments, such as investigating the accessibility issues Deaf signers face on social media and improving tactile map creation for people who have visual impairments.

Visit Kelly’s homepage at https://kmack3.github.io